9th May 2009
An archive of all our old newsletters.
These are currently being updated, and so only a selection are currently available.
Settling in the new ExecHeya guys, the third term is now in full swing and at Game design the incoming exec have *finally* got the hang of things. The handover period did cause some temporary disruption to the newsletters, so that's an explanation for those of you who were curious!
Here's a confirmation of the Exec for those of you who don't know who's running the society.
President: John Pennycook (our previous treasurer)
Secretary: Lizzie Jones (That's me!)
Treasurer: Sarah Marshall
Events Officer: Lizzie Jones
Publicity: Robert Goss
Webmaster: Phil Hazelden
Come join our for our weekly meetings in A0.05 (behind social studies near the Warwick Business School) on Mondays at 6pm. Hope to see you there!
Console Social!With all the stress of exams we're having a console social to give you some time off from panic. Turn up any time between 7 and midnight at Lib1 to play games such as Mario Kart, Rock Band and various others.
For those of you that don't know where Lib1 is, it is next to Café Library (the staircase entrance)
As an extra incentive we will, as usual, be ordering pizza, and who can resist that?
Weekly workshopAs usual we'll be spending a few hours this Wednesday in the Learning grid working on a game using the physics engine developed by one of our own members.
The game: String's Theory, is going to me a platformer about a string trying to escape the factory he was created in and find his Princess Ribbon with the help of other string parts to get past various obstacles and enemies, oh my!
If you're interested, come and join us in the Learning grid at 2pm on Wednesday!
Internship from Media Molecule LimitedThe company that produced the game LittleBigPlanet have a place available for a summer internship with their company, the details of which are below for those of you who may be interested.
Summer 2009 Internship – 6+ weeks - Guildford, Surrey
Media Molecule, Developers of award winning Little Big Planet have placements available for talented, creative and passionate people.
You will be an integral member of an efficient games team; where the things you work on directly help make our game fun. Working in a mentoring environment, you will gain insight into the development cycle of a game and have the opportunity to work on real code that will be included in a shipping product.
It is not a requirement for applicants to be studying Computer Science, but it is essential that you are creative, self motivated, confident and have strong C and C++ skills.
This role is very hands-on so we will be asking applicants to follow an interview process similar to one we would use for our permanent roles. This will include completing a technical test and attending an interview at our offices in Guildford. A successful candidate would be required to commit to at least 6 weeks with us.
If you feel genuinely excited by this opportunity please send your application to email@example.com
Good luck for those of you who apply!