The Quick and the Detected
The Quick and the Detected

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Underwater shooter in which you have to be quick to avoid detection. If you slow down, you'll be assaulted from all sides.


Recent Activity

RevAuthorDateComment
 111  philh  03/02/10 16:33  Added a D macro for debugging.  
 110  philh  03/02/10 15:50  Remove some debug messages.  
 109  philh  03/02/10 15:27  Added imageManager and getImage to globals.h.  
 108  philh  03/02/10 14:33  Visual alert now works.  
 107  philh  01/02/10 21:42  Attempt to get visual alert.  
 106  philh  20/01/10 14:01  Fix collision detection bug. When moving horizontally (or I assume vertically, but that's hard to test) you would go through walls and get stuck in them. That doesn't happen any more.