The Quick and the Detected
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Underwater shooter in which you have to be quick to avoid detection. If you slow down, you'll be assaulted from all sides.
Recent Activity| Rev | Author | Date | Comment |
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| 111 | philh | 03/02/10 16:33 | Added a D macro for debugging.
| | 110 | philh | 03/02/10 15:50 | Remove some debug messages.
| | 109 | philh | 03/02/10 15:27 | Added imageManager and getImage to globals.h.
| | 108 | philh | 03/02/10 14:33 | Visual alert now works.
| | 107 | philh | 01/02/10 21:42 | Attempt to get visual alert.
| | 106 | philh | 20/01/10 14:01 | Fix collision detection bug.
When moving horizontally (or I assume vertically, but that's hard to test) you
would go through walls and get stuck in them. That doesn't happen any more.
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